C# - Writing Native Mobile Apps Using a Customizable Scripting Language -Πέμπτη, 22 Φεβρουαρίου 2018
In the February 2016 issue of MSDN Magazine, I showed how to create a custom scripting language based on the Split-And-Merge algorithm for parsing mathematical expressions in C# (msdn.com/magazine/mt632273). I called my language Customizable Scripting in C#, or CSCS. Recently, I published an E-book that provided more details about creating a custom language (bit.ly/2yijCod). Creating your own scripting language might not initially seem to be particularly useful, even though there are some interesting applications of it (for example, game cheating). I also found some applications in Unity programming.